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美术特效师岗位职责(优选3篇)

时间:2026-10-18 19:13:48

美术特效师岗位职责

适配人群特效设计师,3D特效师,游戏美术师使用场景游戏研发,手游开发,次世代项目
设立背景做游戏特效得有人干,项目里有次世代和手游要上线,得配专门做技能、场景、ui动效的人。
核心职能画特效图、做动态效果、调参数让技能打出来好看、保证风格跟项目一致。
工作内容改技能粒子、调场景光效、做ui按钮反馈动画、导出资源给程序、填表交版本。
协作关系跟主美对风格,跟程序联调效果,听ta提技术需求,帮原画补动态参考,每周向特效组长交进度。

岗位职责:

负责不同平台游戏内角色技能特效,场景特效,ui特效的设计和制作

(目前我们同时在研发次世代和手游项目)

职位要求:

1.3年以上游戏特效制作经验,具备良好动画感觉,熟悉3d特效制作流程;

2.对游戏行业有热情,学习能力强,能够接受挑战,并承受较强的工作压力;

3.责任心和执行力强,有较强的团队合作意识;

4.具备扎实的美术功底,熟悉目前流行的游戏美术风格,持续关注并了解业界动态;

5.了解影视后期常用软件,并能使用相关软件制作特效素材;

6.具备一定的设计特效能力,能良好的遵循项目整体美术风格;

7.有次世代游戏经验,ue、cryengine等次世代引擎使用经验者优先。

美术特效师岗位职责:游戏美术特效

适配人群2D动画师,游戏特效师,Spine工程师使用场景电玩城开发,棋牌项目,捕鱼游戏
设立背景公司做游戏需要动画和特效,得有人专门搞这个。
核心职能画动画、做特效,让游戏画面动起来、亮起来。
工作内容按需求画序列帧,调spine骨骼,做粒子效果,改反馈。
协作关系跟策划讲效果想法,听主美改稿,配合程序调资源,有时和原画换图。

职位描述:

1. 根据需求设计动画和特效

2. 根据需求制作序列帧动画或骨骼动画,粒子等其它游戏特效

职位要求:

1. 两年以上游戏原画工作经验,有电玩城、棋牌、捕鱼类项目经验优先

2. 熟悉spine等动画软件,熟悉2d动画原理,特效制作方法

3. 想象力丰富,有较强艺术眼光

4. 热爱游戏,善于沟通合作,责任心强,对游戏制作富有激情和想象力

美术特效师岗位职责:美术特效

适配人群VFX美术师,特效技术美术,游戏视觉设计师使用场景游戏开发,引擎特效,美术风格适配
设立背景做游戏特效,按美术方向和工期来干活。要懂艺术,也要懂技术限制。
核心职能做游戏里的各种特效画面。比如爆炸、火、烟、水、光这些。用粒子系统实现效果。
工作内容调粒子模板和动画,做粒子贴图,偶尔建模,打光。写文档,改bug,跟进度。
协作关系向创意总监和特效组长汇报。和图形技术美术师一起搞技术实现。帮其他美术同事,分享经验。

vfx artist 特效美术师 育碧电脑 成都育碧电脑软件有限公司,成都育碧,育碧电脑,育碧电脑成都,育碧软件,育碧 job description

purpose of the position:

the visual effects artist implements, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines. he/she has strong artistic skills, and an understanding of the technical constraints on the target platforms.

visual art:

• using a variety of particle systems, create all aspects of special effects artwork:

o particle system templates and animation

o particle textures

o particle models (as necessary)

o lighting

• good knowledge of in-game special effects, including:

o smoke

o explosions

o fire

o weather

o atmospherics

o water

o light/energy

o damage

o full screen filters

o post processing

individual:

• coming with creative ideas and solutions to the tasks that have been assigned and communicate them to the leads;

• work with your lead to create a plan and schedule.

• proactively communicate task status to your peers, customers, and leads.

• regularly follow-up on the status of dependencies that are holding up the task.

• correct defects discovered by qc or your customers in a timely fashion.

• provide self-assessment on how to improve your own performance.

• work within the technical limitations of a variety of game engines.

• match the required art style of a project.

teamwork:

• work closely with direction of creative leadership to create high quality visual effects

• collaborate with graphics technical artist to ensure necessary technology/features are present in order to reach the visual benchmarks.

• create and maintain workflow documentation for your teams content.

• share artistic knowledge with artists, support them when needed.

qualifications

training:

• graduated with a 4-year bachelor’s degree.

• college diploma in game-oriented visual effects, or equivalent training

relevant experience:

• minimum 3 to 5 years of experience in modeling, texture, lighting and image processing or other relevant experience.

• must be proficient in photoshop, after effects, or equivalent tools.

• good knowledge of 3ds max particles/dynamics systems, and special effects creation.

• good knowledge of microsoft office software (outlook, excel, word, visio, powerpoint).

other skills:

• good understanding of art fundamentals: color theory, lighting, shape, composition, etc.

• must be creative and be able to adapt to a variety of art styles;

• commitment to personal and peer development and sharing best practices;

• must be responsible, proactive, accountable, and personable.

• good organizational and analytical skills, and able to solve problems.

• passion for creating and playing games, regardless of platform or genre.

• able to take constructive criticism and keep up with changes.

• able to work under pressure.

• team player.

• good communication skills. english ability a plus.

• scripting skills (max script, python, hlsl) a plus.

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